registry  /  kinetik-engine  /  0.1.12

kinetik-engine@0.1.12

Kinetik engine and project initializer for Three.js games

AI Security Review

scanned 3h ago · by lpm-firewall-ai

No confirmed malicious attack surface. The main risk is a package-aligned postinstall refresh of src/editor.html and runtime game-script loading controlled by the application.

Static reason
One or more suspicious static signals were detected.
Trigger
npm install postinstall; user-invoked CLI; browser game runtime
Impact
Can update a consuming project's editor template during install, but no credential theft, persistence, exfiltration, or foreign AI-agent control mutation was found.
Mechanism
scaffold/template file copy and browser dynamic import
Rationale
The install hook is intrusive but limited to refreshing the package's own editor template in a project that already has src/, and the CLI scaffolding is explicit/user-invoked. Dynamic imports and network APIs are game-engine features with caller-supplied scripts/endpoints, not concrete malicious behavior.
Evidence
package.jsonsync-generated-editor-html.jsinit.jsbin/create-kinetik-app.jsscriptManager.jsnetworking.jsscaffold/electron-main.jsscaffold/scripts/run-electron.jssrc/editor.htmlelectron-main.jspreload.jsvite.config.jsscripts/run-electron.jssrc/index.htmlsrc/main.jssrc/game/editorSetup.jssrc/game/bootstrap.jssrc/game/globals.jssrc/game/ground.jssrc/game/player.jsscripts/scene.jsscripts/object.jslevels/main.json

Decision evidence

public snapshot
AI called this Clean at 90.0% confidence as Benign with low false-positive risk.
Evidence for block
  • package.json has postinstall: node sync-generated-editor-html.js
  • sync-generated-editor-html.js writes INIT_CWD/src/editor.html when a consuming project has src/
  • scriptManager.js dynamically imports browser script paths from scene/object userData
Evidence against
  • Postinstall only copies packaged scaffold/src/editor.html into package-aligned src/editor.html; no agent/control-surface files
  • No hardcoded exfiltration endpoint; networking.js uses caller-configured apiBase
  • No credential/env harvesting found; process.env only used for INIT_CWD and Electron launcher env copy
  • bin/create-kinetik-app.js and init.js scaffold game project files only when CLI is invoked
  • No shell startup, VCS hook, MCP, Claude, Codex, Cursor, or persistence writes found
Behavioral surface
Source
ChildProcessDynamicRequireEnvironmentVarsFilesystemNetwork
Supply chain
HighEntropyStringsUrlStrings
Manifest
NoLicense
scanned 34 file(s), 717 KB of source, external domains: www.w3.org

Source & flagged code

2 flagged · loading source
package.jsonView file
scripts.postinstall = node sync-generated-editor-html.js
High
Install Time Lifecycle Scripts

Package defines install-time lifecycle scripts.

package.jsonView on unpkg
scriptManager.jsView file
25if (_moduleCache.has(url)) return _moduleCache.get(url); L26: const mod = await import(url); L27: _moduleCache.set(url, mod);
Medium
Dynamic Require

Package source references dynamic require/import behavior.

scriptManager.jsView on unpkg · L25

Findings

1 High4 Medium5 Low
HighInstall Time Lifecycle Scriptspackage.json
MediumDynamic RequirescriptManager.js
MediumNetwork
MediumEnvironment Vars
MediumStructural Risk Force Deep Review
LowScripts Present
LowFilesystem
LowHigh Entropy Strings
LowUrl Strings
LowNo License